GuildsVR
React Node.js Express MySQL Socket.io Redis Stripe API Steam Web API nginx Docker PHP REST APIs WebSockets JWT Authentication

Architected and launched the first dedicated guild-finding platform for the VR gaming community, enabling players to discover, join, and manage guilds across all major VR titles
Built a real-time tournament management system supporting custom brackets, automated entry fee collection via Stripe, prize pool distribution, and peer-to-peer wagering with escrow logic
Developed a live VR game directory with real-time online player counts pulled via third-party APIs (Steam, Meta, SideQuest), aggregated community ratings, and user-submitted game wikis
Implemented a community layer featuring in-app group chats (WebSocket/Socket.io), guild forums, and user reputation systems to drive engagement and retention
Designed a scalable REST API backend with role-based access control for guild leaders, tournament admins, and platform moderators
Deployed on a self-hosted Linux environment with nginx reverse proxy, optimized for low-latency real-time interactions